ex12bit.c  - fake 12-bit truecolor on an 8 bit card, by Richard Mitton
ex3buf.c   - mode-X triple buffering and retrace interrupt simulation
ex3d.c     - 3d 'bouncy cubes' demo
exaccel.c  - using offscreen video memory to store source graphics for VBE/AF
exalpha.c  - 32 bit RGBA sprites
exbitmap.c - loading and displaying PCX and BMP files
exblend.c  - truecolor translucency
excamera.c - viewing a 3d world from an arbitrary camera position
excolmap.c - color mapping table effects, by Grzegorz Hankiewicz
exconfig.c - using the config routines, by Lennart Steinke
excustom.c - creating custom GUI objects
exdata.c   - accessing the contents of datafiles
exdbuf.c   - double buffering in VGA mode 13h
exdodgy.c  - a cool trick you can do with the MIDI player
exexedat.c - appending datafiles onto your executable, by Grzegorz Hankiewicz
exfixed.c  - using fixed point maths
exflame.c  - how to write directly to video memory
exflip.c   - double buffering and page flipping in mode-X
exgui.c    - using the GUI routines
exhello.c  - simple "hello world" program
exjoy.c    - joystick input, by Grzegorz Hankiewicz
exkeys.c   - getting input from the keyboard
exlights.c - one way to do colored lighting effects in a hicolor video mode
exmem.c    - drawing onto memory bitmaps and then blitting them to the screen
exmidi.c   - playing MIDI music
exmouse.c  - getting input from the mouse
expal.c    - palette effects and color cycling
expat.c    - using patterned drawing modes and sub-bitmaps
exquat.c   - quaternion rotations, by Jason Wilkins
exrgbhsv.c - RGB <-> HSV colorspace conversions
exsample.c - playing digital samples
exscale.c  - loading PCX files and bitmap stretching, by Grzegorz Ludorowski
exscn3d.c  - using the scene functions, by Bertrand Coconnier
exscroll.c - mode-X hardware scrolling and split screens
exshade.c  - gouraud shaded sprites, by Patrick Hogan
exspline.c - constructing smooth movement paths from spline curves
exsprite.c - datafiles and sprite animation, by Grzegorz Ludorowski
exstars.c  - 3d starfield and lightsourced spaceship, by Dave Thomson
exstream.c - playing audio streams
exswitch.c - controlling the console switch mode
extimer.c  - using the timer (delays and interrupts)
extrans.c  - lighting and translucency effects, by Owen Embury
extruec.c  - truecolor pixel format conversions
exunicod.c - using Unicode string functions, by Eric Botcazou
exupdate.c - supporting different screen update methods in a single program
exxfade.c  - truecolor image loading and fades
exzbuf.c   - Z-buffered polygons demo, by Bertrand Coconnier
